Sport Light Saber Combat is a new form of recreational- sporting combat competition characterised by a specific instrument named the “light saber” and codified in various forms of armed combat. Light Saber Combat is a sport that is new, original and unique, as an ad hoc technique has been formed, that can be used specifically and only with the instruments and the presumption of the existence – in imagination – of a light saber or more commonly a saber. This instrument is a weapon with a weightless blade, with a 360° edge that cuts everything except itself.

THE LIGHT SABER

Three types of light saber can be used for the sport: long, short and double.

The “long saber” (commonly: “light saber”) must have a hilt of a minimum length of 26 centimetres and a maximum length of 32 centimetres. The blade, a tube of polycarbonate of a diameter of 25 millimetres with a gauge of 2 millimetres, must come out of the hilt for exactly 87 centimetres. The weight of the hilt must be between 500 and 700 grams.

The “short saber” (commonly known as “light dagger”) must have a hilt of a minimum length of 18 centimetres and a maximum length of 26 centimetres. The blade, a tube of polycarbonate of a diameter of 25 millimetres with a gauge of 2 millimetres, must come out of the hilt for exactly 66 centimetres. The weight of the hilt must be between 400 and 600 grams.

The “double saber” (commonly known as “saberstaff”) must have a hilt of a minimum length of 40 centimetres and a maximum length of 50 centimetres.

The blades, tubes of polycarbonate of a diameter of 25 millimetres with a gauge of 2 millimetres each, must come out of the hilt for exactly 76 centimetres. The weight of the hilt must be between 600 and 800 grams.

In any case, the cap must be hemispherical and not ogival (pointed).

Once the switch has been turned on and the blade is illuminated, the saber is considered to be “armed”. Otherwise it is considered “unarmed”.

No sabers without light or sound are permitted.

The hilts cannot have cutting, barbed or dangerous parts in the event they come into contact with the adversary’s body.

COMBAT APPAREL

In official competitions, each fighter must wear the appropriate uniform for his/her level.The Youngling Level uniform comprises t-shirt, pants, gloves and groin guard (mandatory for males). The Padawan Level uniform adds a belt to the previous list. The Jedi Level uniform comprises subtunic, tunic, pants, belt, gloves and groin guard (mandatory for males). No other apparel or accessories are permitted other than the ones identified as being part of the official uniform. Any other protection is at the fighter’s discretion. In official competitions, it is forbidden to wear glasses (except for sports glasses for eye protection), jewellery or external piercings.

TYPES OF COMBAT

The standard type of combat is one-to-one duelling. Other forms of combat can be foreseen, however: Duelling in pairs, one against many, team duelling or group combat. With regards to comparing the light sabers, the following combats are permitted officially: – single light saber vs. single light saber (standard adults) – single light dagger vs. single light dagger (standard children up to 12 years) – single light saber vs. two light daggers – two light daggers vs. two light daggers – single light saber vs. saberstaff – two light daggers vs. saberstaff

SIZE OF THE COMBAT ARENA

The combat arena for official competitions can be rectangular or circular. No other shapes are allowed. The rectangular arena is five metres by eight, with an external buffer area of respect of at least fifty centimetres each side. The circular arena is eight metres in diameter with an external buffer area of respect of at least fifty centimetres around the external circumference. The free combats carried out outside the academies can be held in an area with the dimensions established by the participants, on the condition it is greater than two square metres and less than two hundred.

THE TARGET

The entire body is considered to be a valid target. Each of the forearms, from the elbow to the end of the fingers, and each leg, from the knee to the toes, is defined by the term IH (non-mortal target). All the rest of the body is defined by the term OH (mortal target). The hilt of the light saber, in all parts other than the blade, is considered to be a HI target.

POINTS

A win can be assigned on first touch (so-called “first blood”) or according to points. First touch wins are obtained by: – Striking the adversary on an OH target with the armed blade of your own saber; – Making the adversary touches himself on an OH target with his own saber; – Forcing the adversary to place an entire foot outside the combat arena. In the event of victory by points, the above all constitute one point. Final victory is obtained by reaching the number of points set out in the competition rules, by the national federation or, in the case of free combat, by the competitors themselves.

VALIDITY OF STRIKES

No lunges or any movements that bring with them a direct touch with the tip are permitted. In spite of the fact that it is a valid target, the face area is particularly delicate and should be avoided as far as possible. A disarmed saber is considered to be non-existent and all the techniques carried out in this status are considered to be not valid. Strikes with the blade on the hands on guard are considered not valid. Stop strikes (so-called “tempo al braccio”) which intercept the adversary’s hands whilst producing a attack or defence are considered as valid. Once the non-mortal target has been struck, the figher must: – Raise the struck limb and shout “IH”; – Interrupt any attack he was about to carry out; – Leave the adversary some time, during which he cannot return en garde but must take his distance. Blocked attacks will be considered dynamically. So, for example, a strike from above intercepted on the hand will cause a gravitational drop of the saber, with the relative consequences if the blade is not covered. Use of the hands and feet to block, lean, joint rises and projections is allowed.

COMBAT TIME

Generally, there is no time limit to the duration of an official combat. In official competitions, a specific rule imposing a maximum time limit on combat may be established, or for the time within which a strike to a OH target must be made.

LOYALTY

The fighter who suffers a IH or OH target strike must self declare. In observance of the Se.Cu.Ri principle, each fighter makes sure that his opponent is not hurt, using control that is proportional to his/her level of experience.

COMPETITION JUDGEMENTS

SLM-certified judges are appointed to manage official competitions. The judges can ask other pupils – from one to a maximum of three and at least of Padawan level – to assist him in supervising the meeting, also assigning them the appointment of supervising specific aspects of the meeting, such as respect of the combat area or time keeping. If no certified staff are present, the competitions can be managed by competition judges chosen by the organizer, according to guidelines given in any form – even orally – by the SLM. The judge assigns points according to the regulations in force, imposes cautions and penalties, and declares the winner of the combat. He can also decide not to assign a point if there is a dubious action or he can view video material – if it exists – for technical matters, scores or disciplinary provisions. Finally, he can interrupt combat, autonomously or on request from one of his assistants or the fighters, for safety reasons or to protect the fighters. The judge can reprimand a fighter for the following reasons: – Execution of techniques considered to be dangerous for own or others’ safety; – Execution of techniques not authorised for use; – Protests or other offensive, insulting, abusive, threatening or blasphemous behaviour; – Anti sporting conduct; – Lack of fighting spirit. The judge can inflict a penalty – by removing a point – on a fighter, after: – Repeated conduct as set out in the previous paragraph, after a reprimand; – More serious cases of anti sporting or violent conduct. Where present by appointment or nomination, the judge’s rulings are final and unquestionable. Free meetings – also official – between pupils can be carried out without a judge.